Undead abominations and cultists prowl the cities, making their homes among the tombs of lost empires and hunting anyone foolish enough to go in search for lost treasures. Besieged by gates leading into a hellish realm of demons, with an empty throne yet to be claimed and monsters haunting every highway, Cyrodiil is a realm of wonders and horrors. From maintaining your worn down blades to trading piles of stolen weapons for food, the world is your oyster so long as you can live long enough to take advantage of it and what a world it is. Stripped of levels, corridors and controlled environments, RPGs like this gave the chance for players to control their fate. A game is only as strong as the world it builds, and this is the success of games like Oblivion.
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